SYS-CON Events announced today that DatacenterDynamics has been named “Media Sponsor” of SYS-CON's 18th International Cloud Expo, which will take place on June 7–9, 2016, at the Javits Center in New York City, NY.
DatacenterDynamics is a brand of DCD Group, a global B2B media and publishing company that develops products to help senior professionals in the world's most ICT dependent organizations make risk-based infrastructure and capacity decisions.| By Business Wire | Article Rating: |
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| March 21, 2012 09:35 AM EDT | Reads: |
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Research and Markets (http://www.researchandmarkets.com/research/f0a835ab/html5_games_creat) has announced the addition of John Wiley and Sons Ltd's new book "HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL" to their offering.
HTML5 Games shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.
Topics include:
Dealing with backwards compatibility
Generating level data
Making iOS and Android web apps.
Taking your game offline
Using Web Workers
Persistent Game Data
Drawing with Canvas
Capturing player input
Creating 3D graphics with WebGLTextures and lighting
Sound with HTML5 Audio and more...
The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more.
For more information visit http://www.researchandmarkets.com/research/f0a835ab/html5_games_creat
Source: John Wiley and Sons Ltd
Published March 21, 2012 Reads 431
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CrowdReviews.com is a transparent online platform for determining which products and services are the best based on the opinion of the crowd. The crowd consists of Internet users that have experienced products and services first-hand and have an interest in letting other potential buye...





















