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SocketConnection on a Vodafone UK handset
An application we're developing uses a SocketConnection to connect to our server. It's primarily a UK only application at the moment, and has been tested on most of the major UK networks; Orange, O2, T-Mobile and Vodafone. It works fine on the first 3, but on Vodafone it won't connect at all using the standard APN (contract WAP). If the Contract Internet APN is selected it works fine. Ideally we need the app to work with a minimum of user intervention, and after looking into it, some suggestions were that we needed to have the application signed and we'd then be able to use a SocketConnection over the WAP APN. This is now done, with a properly purchased Verisign cert, however we still have the same problem. Has any one had any success with Sockets over the WAP APN on Vodafone? —
Testing JSR support of Mobile Device
Currently I'm in investigating the area of JSRs and mobile devices. There are certain tools out there (e.g., FPCBench, Calibrator, Java Device Test Suite) which can be used to determine if a J2ME platform supports a certain JSR. Mostly they check for JSRs within the Mobile Service Architecture Spec. Nevertheless, I wondered how I would check whether a mobile device supports a specific JSR. With this question in mind I searched the internet and eventually came across cqME, JavaTest harness, and Java TCK. Do I understand it correctly that the mentioned software is needed to develop a test for a JSR on a mobile device? If so, is there any documentation or sample available to get a first glance? If no documentation is available, would you mind giving me some advice what testing for JSR support is all about? —
First WFS implementation
Jordan has submitted his first-pass implementation of the WFS, which I have integrated into a Wonderland branch called "wfs". First of all, many thanks to Jordan for this significant piece of work. I'm personally looking forward to getting this fully integrated, because it will make building new worlds considerably easier. To use WFS, check out the wfs branch from cvs, and edit WonderlandServerConfig.xml to specify the location of a world directory. There are a couple of sample worlds in lg3d-wonderland/src/worlds. Use "ant run-manager" to run the manager UI, which includes a button to let you reload the geometry from a WFS directory. —
