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Learning isn't something that just happens to you. It's something you do. You can't learn without pumping some neurons. Learning means building more mental pathways, bridging connections between new and pre-existing knowledge, recognizing patterns, and turning facts and information into knowledge (and ultimately, wisdom).

Head First Books

Head First Design Patterns Head First Design Patterns
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Head First EJB Head First EJB
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Head First HTML with CSS & XHTML Head First HTML with CSS & XHTML -- New!
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Head First Java Head First Java
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Head First Servlets and JSP Head First Servlets and JSP
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Head Rush Ajax (February)
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What People Are Saying

It's fast, irreverant, fun, and engaging. Be careful; you might actually learn something!
-- Ken Arnold, former senior engineer at Sun Microsystems, and coauthor of "The Java Programming Language," with James Gosling

Warning: This isn't your father's Java manual. Head First Java is the first, best, possibly the only Java textbook with a real sense of humor. Beyond the engaging style that drags you forward from know-nothing into exalted Java warrior status, Head First Java covers a huge amount of practical matters that other texts leave as the dreaded "exercise for the reader. . . ." It's clever, wry, hip and practical--there aren't a lot of textbooks that can make that claim and live up to it while also teaching you about object serialization and network launch protocols. Check it out: it's a fab, funny, fun way to learn Java from the ground up.
-- Dr. Dan Russell, director of User Sciences and Experience Research, IBM Almaden Research Center (and teacher of Artificial Intelligence at Stanford University)


How Head First Helps You Learn

We tell stories (PDF) using casual language, instead of lecturing. We don't take ourselves too seriously. Which would you pay more attention to: a stimulating dinner party companion, or a lecture?

We make it visual (PDF). Images are far more memorable than words alone, and make learning much more effective. They also make things more fun.

We use attention-grabbing tactics. Learning a new, tough, technical topic doesn't have to be boring. The graphics are often surprising, oversized, humorous, sarcastic, or edgy. You might not expect a girl in a bathtub discussing key object-oriented principles, but there she is. Or the woman pulling a duck from an ATM machine. Or the disembodied head on a table. The page layout is dynamic: no two pages are the same, and each one is crafted to keep the right mix of text and images. Examples are usually fun, strange, or both.

Sample Pages

We use attention-grabbing tactics.

(Click to enlarge.)

We tell stories and make them visual.

(Click to enlarge.)


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