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Killer Game Programming in Java
By Andrew Davison
First Edition May 2005
ISBN: 0-596-00730-2
1008 pages,
$44.95 US, $62.95 CA, £31.95 UK
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This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. This practical book is a must-have for anyone who wants to create adrenaline-fueled games in Java.
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