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Welcome to the Godot Forum! :wave:
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268
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24590
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May 22, 2026
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Weird AI Blog Spam That Eats Godot Forum Posts
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2
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32
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June 11, 2026
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DeskPat — A Desktop Cat Companion Built with Godot 4.6
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5
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121
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June 11, 2026
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How to eliminate floating point errors
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12
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40
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June 11, 2026
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Best practice for creating similar tiles with different attributes.
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0
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6
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June 11, 2026
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How to access SubViewport in Compositor?
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0
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6
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June 11, 2026
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How to make area3d signal check fir soecific scenes
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0
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5
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June 11, 2026
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What is the "trick" for making text labels look not horrible when rotated?
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1
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41
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June 11, 2026
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Collision check via raycast3d or area3d returning false even if colliding with a body
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5
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29
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June 11, 2026
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Terrain3D generator script
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6
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46
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June 11, 2026
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Can't get multiple Explosions to run simultaneously
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3
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41
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June 11, 2026
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Godot = Roblox?
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10
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263
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June 11, 2026
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Cant click on CSGs once they are under a CSGCombiner
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0
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15
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June 11, 2026
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Only bones are moving when playing animation
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3
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32
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June 11, 2026
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Camera distortion
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1
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20
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June 11, 2026
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Attack lunge movement help
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13
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43
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June 11, 2026
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Handling Data Streaming & Chunk Loading for Large 3D Maps in Godot
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157
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1833
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June 10, 2026
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Does using Bone2D with bézier shapes make sense?
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16
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116
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June 10, 2026
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Best practices for executing edit-time code (and nuances specific to UI)?
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8
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90
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June 10, 2026
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First time trying anything close to this
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6
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68
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June 10, 2026
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Output file when recording mic is completely silent
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5
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26
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June 10, 2026
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Is dynamically loading a script to add a `transform_changed` a huge anti pattern no go area?
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15
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36
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June 10, 2026
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How to make scripts load in order?
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24
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95
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June 10, 2026
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Stopping image compression with a sprite3d + texture 2d
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2
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22
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June 10, 2026
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WOMBO! A deckbuilding horde survivor with roguelike elements
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339
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4717
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June 10, 2026
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New alpha of our demo: Materia
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5
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116
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June 10, 2026
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How to brake before backing up? (VehicleBody3D)
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7
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60
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June 10, 2026
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Any Information about Rendering device, in particular, Tessellation?
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11
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73
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June 10, 2026
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Help with procedural planets
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1
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63
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June 10, 2026
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Applying normal maps to multiple SpriteFrames resources using only 1 AnimatedSprite2D causing animation break
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0
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14
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June 10, 2026
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